Game Audio Pro is an open forum for audio professionals who
work in the computer and video game industry. Hobbyists,
semi-Pro, and game music fans are welcome as well.
Topic includes theoretical, technological, and aesthetical
issues in sound design and musical composition for games.
... believe that this is solely down to advancements within technology and console capabilities? I'd say it's due to advancements in audio production tools (so
Lemme chip in my two cents here for point 2. Part of the reason, not the number one reason by any means, but part of the reason I'm migrating from the film